![]() If this is enabled, GameMaker: Studio will not try to build and run your game on the target Mac device, but instead simply push the files to xCode. Mac Install Directory - This is where the Application Oven/Xcode build output files go - the *.app.zip backup copy, plus any intermediate build files, splash screen images, configuration files, etc.īelow these inputs is the option to Suppress build and run.Mac Password - The password for the user account specified in the section above.Mac User Name - This is the name of the user account that will be active for testing your games.Mac Host Name - This is the name (or IP address) of the Mac on the local network that you are going to use. ![]() ![]() Once you open this tab you will see the following sections that need to be filled in for GameMaker: Studio to be able to communicate properly with your Mac and for you to test your games: The section details the Mac OS preferences tab.įor GameMaker: Studio to work with an Apple Mac, a few things need to be set up first in the preferences. Creator Mac features are only available on macOS PCs. Get unlimited resources and release your games to the Mac App Store. GameMaker Studio 2 Creator Mac lets you create games for macOS.
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